Avoid full-deflection manoeuvring above 350km/h as this may result in structural damage. At speeds above 300km/h negative pitch will be necessary to maintain level flight. When the aircraft reaches 300km/h, it will fly straight and level without input. Once above 220km/h, raise the gear by pressing N. The aircraft will try to nose down with the gear extended due to drag. If using an XBox controller, pull the left stick down only half way to avoid a stall. Release the Brakes when the engine holds a steady Rpm.Īt 180km/h or above, pull up gently and take off. Then Throttle up with T while Holding Z to hold position(Rb when using an Xbox Controller).
With the aircraft on the runway, Press M for Setting the flaps to takeoff position. When spawning look for the motor rpm to stabilize, if they are slowing down hold V to restart the engines. INFORMATION (please read before posting questions): added support for generic surface controller.added stall values and adjusted lift and drag.reduced instabilities and overall jbeam rework.added fuel tanks with variable amounts of fuel.
Thanks to PrimeTheBomber for letting us use his liveries. Thanks to Diamondback, B25Mitch and others for helping to revive the B25.